We offer student projects from the first semester onwards. This is in line with our action-oriented approach to imparting practice-relevant knowledge and methods through experiential learning. All projects are intensively guided and supervised by professors and lecturers.
Together with your team, you will go through an iterative process of conception, methodical planning, prototyping, design, technical implementation, documentation and evaluation of your game project. This allows you to learn and work in interdisciplinary teams according to your chosen specialisation.
Approximately 30 games are developed in the degree programme each year.