People

Prof. Susanne Brandhorst

Conceptional Designer, Creative Director,
Co-Gründerin DE:HIVE Institut
Aufgaben: Künstlerische Leitung von Projekten, Creative- und Art-Direktion, Game Thinking und Visual Development, Coaching von künstlerischen Workflows, Konzeption von neuen Lehrmodulen und Lehrformaten, Kuration und Konzeption GAME SPACE Career Day und GAMES SPACE Open House

Prof. Thomas Bremer

Game Design, System Architecture, Visual Arts
Co-founder DE:HIVE Institut
Tasks: Game conception and development, game system development, rulebook aesthetics, analysis of game systems, development of technical system architectures, coaching in the Game System Design segment, contact person for industry and research as well as foreign cooperation.

Prof. Jan Berger

Prof. Dr. Christian Rauda

Honorarprofessor für das Fachgebiet "Computerspielerecht und Entrepreneurship in der Games Branche". Fachanwalt für Markenrecht, Urheber- und Medienrecht sowie Informationstechnologierecht.

Employees

Marlen Hähle
Design MA
Tasks: Studio coordination

Anna Hentschel
Transfer Art / Game Design
Aufgaben: Artistic Associate, cross:play

Soeren Krahl
Sound Engineer
Tasks: Studio coordination

Julia Peters
Product design MA
Tasks: Artistic Associate, transfer and coordination

Sebastian Plesch
Computer Science MA
Tasks: Research assistant, VR development

Mai Huyen Vo Dieu
Media Studies MA
Tasks: Artistic Associate, transfer and coordination

David Witzgall
Game Design BA
Tasks: Artistic Associate VR Development

Maximilian Warsinke
Game Design BA
Aufgaben: Artistic Associate Game Design / cross:play