People
Prof. Susanne Brandhorst
Conceptional Designer, Creative Director,
Co-Gründerin DE:HIVE Institut
Aufgaben: Künstlerische Leitung von Projekten, Creative- und Art-Direktion, Game Thinking und Visual Development, Coaching von künstlerischen Workflows, Konzeption von neuen Lehrmodulen und Lehrformaten, Kuration und Konzeption GAME SPACE Career Day und GAMES SPACE Open House

Prof. Thomas Bremer
Game Design, System Architecture, Visual Arts
Co-founder DE:HIVE Institut
Tasks: Game conception and development, game system development, rulebook aesthetics, analysis of game systems, development of technical system architectures, coaching in the Game System Design segment, contact person for industry and research as well as foreign cooperation.

Prof. Jan Berger
Prof. Dr. Christian Rauda
Honorarprofessor für das Fachgebiet "Computerspielerecht und Entrepreneurship in der Games Branche". Fachanwalt für Markenrecht, Urheber- und Medienrecht sowie Informationstechnologierecht.
Employees
Marlen Hähle
Design MA
Tasks: Studio coordination
Soeren Krahl
Sound Engineer
Tasks: Studio coordination
Julia Makhaeva
Product design MA
Tasks: Artistic collaborator, transfer and coordination
Sebastian Plesch
Computer Science MA
Tasks: Research assistant, VR development
Friedrich Schadow
Game Design BA
Level Designer, System Designer
Tasks: Artistic Associate VR Development
David Witzgall
Game Design BA
Tasks: Artistic Associate VR Development