Everything at a glance
| Course of studies: | GAME DESIGN |
| Degree: | Bachelor of Arts (BA) |
| Study focus: | conception, design and production of games |
| Specialisation options: | Game Art, Game System Design, Game Technology |
| Standard period of study: | 7 semesters |
| Start: | each winter semester |
| Qualifying examination: | homework and test |
| Capacity: | 40 places per year |
| Language of instruction: | German and English |
| Location: | Campus Wilhelminenhof (barrier-free) |
| Pre-study internship: | not required |
| Tuition fees: | none |
| Credit points: | 210 credit points |
| Professional internship: | 18 weeks in the 5th semester |
Curriculum

Good to know
| Extras: | Individual portfolio coaching, own career day, own research institute |
| Equipment: | VR, AR, Motion Capture, 3D-Scanner, Eyetracking, EEG, etc. |
| Special studios: | Design Studio, VR Studio, Sound Studio, Photo/Video Studio |
| Resources: | Games collection, consoles, library on the subject of games, etc. |
| Software: | Autodesk Entertainment Creation Suite, Adobe Creative Suite, MS DREAMSPARK et al. |
| Engines: | Unreal 4, Unity 3D, CryENGINE, et al. |
| Events: | Information events, HIVE FIVE |
| Accreditation: |
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